Teamwork (Strogg)
by Thanatos
° Aggressor: They are very, very similar to the Soldier. Again, these units are great for anti-vehicle attacks, they have a wide range of weaponry, and a larger pool of health. Their main distinction comes from their armament, which includes the Lightning Pistol, one of the more interesting secondary weapons in the game. Sharp Grenades, which can stick to enemy targets, are another nice perk of all Strogg classes.
° Technician: This support class is the counterpart to the GDF's Medic. They can revive fallen allies on the battlefield, making them an important aid to Aggressors. This is a slower process than the Medic's defibrillators, though, which can leave the Technician very vulnerable. Distributing Stroyent Packs to help fend off death before it occurs will save the Technician much trouble. But where GDF Medics can destroy Spawn Hosts, Technicians actually have the ability to create them, using fallen GDF corpses. This can be a great aid to the offensive push, taking much of the sting out of death.
° Constructor: These are the main defensive class for the Strogg. They are ostensibly very similar to the GDF Engineers, but an upgraded Constructor can repair units from a distance, making them less vulnerable, and even capable of offense at the same time as utility.
° Oppressor: To aid the offense, the Oppressor is able to call in deadly strikes from Strogg satellites. These devastating, fiery blasts are able to tear through vehicles and troops alike. They also have access to tactical shields, a handy ability well worth the tradeoff of not being able to drop ammo packs. These shields can be dropped at a strategic location and will reflect incoming fire. Handy cover for snipers, and handier for those working on construction or hacking objectives.
° Infiltrator: This is the counterpart to GDF's Covert Ops. They have access to the Railgun, the Strogg tool of choice for sniping. This one is a little different than the GDF's sniper rifle. The glowing trail of its projectile can be a giveaway, so it might behoove you to move around more between shots. This is made easier by the Teleporter that Infiltrators carry. This is handy for escape, but also reaching otherwise inaccessible locations that could make great sniper's nests. The Flyer Drone is another handy tool. It can be controlled remotely and guided to targets where it will erupt in a powerful blast. Infiltrators also have the same ability to disguise themselves as Covert Ops.